Hi again!
Here's the group work about games made by Davi Rosetto, Matheus Salles, André Leite and Lara Takashima
Stardew Valley
“Stardew Valley is a simulation role-playing video game developed by Eric "ConcernedApe" Barone. The game released for Microsoft Windows in February 2016 before being ported to several other computer, console, and mobile platforms. Players take the role of a character who takes over their deceased grandfather's dilapidated farm in a place known as Stardew Valley.”
We would like to recommend Stardew Valley because it’s a chill game, you can go at your own pace, being a friendly game for newcomers. An experience that everyone could enjoy as a distraction on that rainy day with nothing to do
https://www.youtube.com/watch?v=2iy0PZp3AHA
Night in the Woods
“Night in the Woods is a 2017 single-player adventure video
game. It was developed by Infinite Fall, a studio founded by game designer Alec
Holowka and animator/artist Scott Benson, and Secret jLab, an Australian
studio, and published by Finji.”
“It is a story-focused exploration game in which players
control a young woman named Mae Borowski, who recently dropped out of college
and has returned to her hometown to find unexpected changes.”
https://www.youtube.com/watch?v=Nc6f9llfs0w
What remains of Edith Finch
As Edith, you’ll explore the colossal Finch house, searching for stories as she explores her family history and tries to figure out why she's the last one in her family left alive. Each story you find lets you experience the life of a new family member on the day of their death, with stories ranging from the distant past to the present day.
The gameplay and tone of the stories are as varied as the Finches themselves. The only constants are that each is played from a first-person perspective and that each story ends with that family member's death.
https://www.youtube.com/watch?v=S0kKF5f8nS0
INSIDE
The highly anticipated follow-up to the aforementioned Limbo, Inside took the concept one further diving deeper into the surreal universe PlayDead Studios conjured. Although unconnected narratively, the stark, artistic themes carry over into Inside as its monochromatic world, punched with bursts of colour, confounds with metaphors and abstract meaning.
The greatest thing about Inside is its clear artistic ambition. Drawing from minimalistic art forms and silent cinema it combines a raft of modern techniques to convey its dialogue-free story. Often cited as a clear example of video games as an art-form, Inside is widely open to interpretation in what it conveys or means and entertaining mechanically as a game.
https://www.youtube.com/watch?v=yDm6PAgNohU
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